Available on: Xbox One Xbox 360
- Gameinformer Gameinformer"Multiplayer is rounded out by the return of Forge and Theater options for the more creative. Each of the multiplayer maps plus several variants can be fleshed out into wholly new levels inside Forge. I especially appreciate the new tools to make iteration easier, from magnets that click pieces together, to simple button taps that replicate your last object placed. Along with broadened options for environmental effects, such as gravity shifting, I can’t wait to see what the community comes up with. Whether I am watching a grenade explode a Promethean into a shower of sparks or charging with friends at my side through a cooperative adventure, Halo 4 makes the series feel new again. 343 Industries’ clear affection for the property shines through, leaving me thrilled to join Master Chief for another decade in defense of the galaxy." 9.25/10 ~Gameinformer
- IGN IGN"Cortana once asked Master Chief what would happen if he missed his target, and in the single greatest line of dialogue in Halo history, Chief replied with the coolest, calmest confidence, "I won’t."
With Halo 4, he doesn't." 9.8/10 ~IGN
- Pluggedin Pluggedin"Helping all that enhanced emotion along is Cortana's enhanced realism. The graphics in this Halo game are at times spectacular and certainly the best they've ever been. But they also open the door for a few problems. For instance, the little 10-inch tall, virtually projected Cortana has shown up in past games as a provocative, nearly nude figure. But here she's very realistic—essentially the digital equivalent of a miniature Mystique from the X-Men—her curvy uncovered form only masked by blue coloring and circuit patterns. There's never any onscreen indications that her sensuality impacts the Chief, but that doesn't mean she won't have an effect on a young gamer behind the controls. And that gamer will be impacted by the improved realism in other areas as well. Halo games have never been overly bloody affairs, but they are shooters through and through. And the relentless supersoldier Master Chief is given the job of blasting, bashing, stabbing, detonating and otherwise obliterating hundreds if not thousands if not tens of thousands of alien creatures. While picking up and cycling through an arsenal of realistic and fantastical weapons—including various grades of rifles and scatterguns, pistols, lasers, grenades, energy swords and hammers, rockets, and weapon-equipped transports—players send torrents of enemies writhing and screaming to the ground throughout the game. Yellow and blue blood spurts with the kills, and sometimes the camera pulls back to capture a more dramatic view of the Chief viciously beating his foe to death. Sneak attacks provide the "opportunity" to break necks. In a cutscene, we see a close-up of a human woman's face disintegrating. There's also a little bit of foul language tossed in the mix as characters spit out various derivatives of "d‑‑n" and "h‑‑‑," along with an unfinished exclamation of "mother of …" But the gameplay is so involving, the fanboy side of my brain retorts. The heroism quotient is off the charts. Master Chief is a master of self-sacrifice. He loves Cortana! And in comparison to other M-rated fare, Halo's fluid gameplay and relatively dialed-down gore can make things feel quite tame, actually. My parent/reviewer side responds: All of those great, positive things, some of them even, um, alien to M-rated shooters, make it almost too easy to overlook the fact that this game features quantities of near-nudity and revolves around players pulling triggers." ~Pluggedin